Aura is the ultimate facilitator assistant to help boost onsite team meeting efficiency by working behind the scenes to understand, adapt, and respond to every meeting to ensure they are always dynamically action-worthy and on-time for any meeting format, any room, and any team.

THE TEAM

Chloe Au Yeung

Belle Duffner

Lara Kim

Santos Torres

MY ROLES

UI Design Lead

Interaction Design Lead

UX Researcher

TOOLS

Figma, Adobe Suite, Rhino 3D, Keyshot

TIMELINE

Jan - Mar 2024 (10 Weeks)

So, what’s this about?

Meetings suck. Remember those meetings that could have been an email?

Sometimes (or maybe a lot of times), meetings feel like a waste of time.


Especially when they're too long, too frequent, or have unrelated participants.

Meetings should be purposeful with a clear agenda.

Problem Statement

Identifying the issue

Despite Americans spending a significant portion of their workweek in meetings, studies reveal that over 71% of these meetings are deemed unproductive due to issues like timeliness, topic consistency, and lack of follow-up action. This problem is particularly acute for Product Teams, which endure even more meeting time than other departments.

1. Kickoff Call - Secondary Research

Statistics

By the numbers

71%

of workers say meetings are unproductive or inefficient.

65%

of workers say meetings keep them from doing deep work.

35%

of employees say too many meetings contribute to burnout.

Interviews

What do people say?

We outreached to 9 people, including alumni and product teams in the industry, for one-to-one interviews. We wanted to understand what makes or breaks the line for an unproductive meeting. There was an overwhelming majority that agreed the primary factors of poor meetings were:

Structure

Mediate

Efficiency

Clarity

Rapid Prototype Testing

Prototype Sprint

From these factors, we refined our early concept model into a rapid prototype to test how removing or assisting these factors helped a simulated meeting’s time and productivity.

The result showed that all experimental groups assisted by encouraged clarity, time management, meeting structure, and off-topic mediation resulted in a more productive meeting based on time of completion and follow-up actions.

2. Agenda Review - Analysis

Affinity Mapping

Sticky Note Workshopping

From the insights we collected from all interviews and rapid prototype testing, there were 182 pieces of data produced.

We affinitized the data by grouping through commonalities, from which we were able to finalize these 4 key insights:

  1. We believe a good agenda structures the meeting’s goal and its necessary talking points which minimizes time wasted from unresolved topics and meeting length.

  1. We believe a facilitator adhering to a good agenda structures the meeting’s goal and its necessary talking points to be completed to prevent poor adherence and communication.

  1. We believe that sticking to scheduled meeting times and agenda is time-efficient by preventing overload and miscommunication.

  1. We believe establishing clarity in meetings is crucial to facilitate effective communication, which keeps everyone on track for completion.

Competitor Analysis

Studying the market

We analyzed our competitors by finding their strengths and weaknesses. We then compared them on a perceptual map to find our areas of opportunities.

These key insights led us to our How Might We statement.

How Might We Statement

Asking the key question

How might we...

help Product Teams reduce unproductive work by increasing meeting efficiency?

3. Opening the Floor - Ideation

Early Concepts

Where the ideas started

We decided to create a physical prototype and a desktop application prototype for our solution.

  • Physical Device: Facilitates the meeting and records conversations with transcripts.

  • Desktop Application: Users can manage and access all their meetings, and can connect to the physical device.

Mid-fi Wireframes

Screens in the making

As the UI Lead, I started wireframing our desktop application screens. I developed the layout, functionality and structure of our app, as well as exploring shades and colors.

Once we had our initial idea and wireframes, it's time to see if our concept resonated with our users.

4. Clinical Trials - Usability Testing

Card Sorting

Grouping the ideas

In order to understand whether the information architecture of our application made sense to our users, we asked them to categorize the list of 14 features into separate categories, and also to name the categories that they came up with.


Through analyzing the repeating trends among all the cart sortings, we were able to refine and update our information architecture and finalize our sitemap.

User Testing

Testing with real users

We created a set of tasks for users to complete on our digital interface and physical device, then asked them for feedback about what they liked, and what they think can be improved on.

Digital Interface

  1. Set up a new meeting

  2. Go to '1:1 With Alex''s meeting and check Overview

  3. Go through the mid-meeting process

Physical Interface

  1. Turn on our Aura device

  2. Connect the device to Bluetooth

  3. Start the meeting on the digital interface

  4. Go through the meeting process

Our key takeaways

We learned that…

  • Users wanted recommended action items after entering the agenda.

  • The physical device should have more light flashing features to indicate to meeting attendees about the time.

5. Making It Official - Final Concept

Hi-fi Wireframes

Ready for handoff

Solution

The Ultimate Facilitator Assistant

(1)

Pre-Meeting

(2)

Mid-Meeting

(3)

Post-Meeting

  1. Pre-Meeting

Create agendas from any text file

including documents, meeting notes, or prompts.

Generate recommended agendas and action items from Aura

when creating a meeting plan.

Access your saved meetings

whenever you need.

  1. Mid-Meeting

Time-based agenda topics

to ensure punctuality in each meeting.

Agenda keywords

to help monitor off-topic discussions, so your team can focus during the meeting.

  1. Post-Meeting

Automatic summaries and action item assignments

based on meeting content, which can be shared as PDFs or text for easy access.

View the transcript of your recorded meeting

via tagged participants

6. No More Boring Meetings

My Reflections

Good meetings from now on

Good products listen first

While interacting and testing with our users, I was able to understand their pain points and needs, which allowed me to improve our product's flow, structure and functionalities, ensuring it aligns with user expectations.

Interfaces that are human-centered

When I was creating the UI, I stepped in the shoe of a user who has many meetings everyday. How can I make the interface simple yet straightforward, so our users can manage their meetings easily among their busy schedule? How can I design the interactions of each button so users can go through our application with only a few clicks? By empathizing with our users, it has helped me a lot during my design process, to create a design for humans.

This is the end...

…of my website, but it's the start of our connection. Let's talk!